NIGHTSHIFT
An on-chain game studio that needed a front door.
NIGHTSHIFT
01
Overview
Studio site and press kit for a team shipping three games at once.
02
Challenge
Three very different art directions had to live under one roof without fighting.
03
Design direction
Neutral graphite container, each game gets its own accent chamber, shared typographic spine.
04
Development
Content-driven pages so new titles ship without a developer.
05 · Desktop
06 · Mobile
07
Interactive elements
- ✦ Parallax key art
- ✦ Trailer lightbox
- ✦ Scroll-snapped title switcher
08
Results
- → Press kit downloads up 5x
- → Two publisher deals credited to the site